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Fallout 1

For a long time I've had this idea to do concepts for a Fallout 1 reboot. The combination of ramshakle metal and pipes with mudbrick architecture in Shady Sands felt like it had a lot of potential as a unique visual hook. I probably got too far away from the original game location but... hey, I'm a concept artist, it's just an idea ;)
Also just wanna give a quick shoutout and thanks to the amazing Piotr Krynski, for the encouragement and suggestions as I was trying to wrap up the main shot!